![]() Remap: Now automatically switch IK-FK properties of Auto-Rig Pro armatures when using IK or FK bones Remap: Improved automatic bone names mapping Remap: New “Location” option to remap location data in local/relative space, useful for facial bones ![]() ![]() Remap: New button to select in the bones list the bone that is selected in the viewport Rig: Now supports multiple spine bones up to 32. First developed as my own in-house rigging tool, i’ve released it a few years ago and many new features have been added since then.įor humanoid characters, the Smart feature can automatically place the bones to speed up the process, after adding the green markers. Auto-Rig Pro is an all-in-one solution to rig characters, retarget animations, and provide Fbx export for Unity and Unreal Engine.
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